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Once we have defined our classes, it's time to create objects with the
specified structure. After we call defclass
two new functions
are created, one of which is classname
. Thus, from the example at
the end of the previous chapter See section 3. Building Classes, we would have
the functions data-object
and data-object-p
.
This creates and returns a new object. This object is not assigned to
anything, and will be garbage collected if not saved. This object will
be given the string name object-name. There can be multiple
objects of the same name, but the name slot provides a handy way to
keep track of your objects. slots is just all the slots you
wish to preset. Any slot set as such WILL NOT get it's default value,
and any side effects from an attributes default function will not occur.
An example pair would appear simply as :value 1
. Of course you
can do any valid lispy thing you want with it, such as
:value (if (boundp 'special-symbol) special-symbol nil)
Example of creating an object from a class, 3. Building Classes:
(data-object "test" :value 3 :reference nil) |
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